Radius of the Spherical Wind Zone (only active if the WindZoneMode is set to Spherical).
// Creates a Spherical Wind Zone and sets its radius to 10. using UnityEngine;
public class ExampleScript : MonoBehaviour { void Start() { var wind = gameObject.AddComponent<WindZone>(); wind.mode = WindZoneMode.Spherical; wind.radius = 10f; } }