Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

HierarchyCommandList.ExecuteIncrementalTimed

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Declaration

public bool ExecuteIncrementalTimed(double milliseconds);

Parameters

milliseconds The time limit in milliseconds.

Returns

bool true if additional invocations are needed to complete the execution, false otherwise.

Description

Executes commands from the hierarchy command list until a time limit is reached.