Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

CodeEditor.GetInstallationForPath

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public Unity.CodeEditor.CodeEditor.Installation GetInstallationForPath(string editorPath);

Parameters

editorPath The absolute path to an executable.

Returns

Installation An Installation representation of the path.

Description

Each registered code editor package has an instance of IExternalCodeEditor. This method invokes IExternalCodeEditor.TryGetInstallationForPath on that instance. It finds the first instance that returns a valid installation, and returns the installation.