Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Undo.AddComponent

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Declaration

public static Component AddComponent(GameObject gameObject, Type type);

Parameters

gameObject The game object you want to add the component to.
type The type of component you want to add.

Returns

Component The newly added component.

Description

Adds a component to the game object and registers an undo operation for this action.

If the undo is performed, the newly added component will be destroyed.


Declaration

public static T AddComponent(GameObject gameObject);

Parameters

gameObject The game object you want to add the component to.

Returns

T The newly added component.

Description

Generic version.