Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Painter2D.Fill

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void Fill(UIElements.FillRule fillRule);

Parameters

fillRule The fill rule (non-zero or odd-even) to use. Default is non-zero.

Description

Fills the currently defined path.