Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ImmediateModeElement.ImmediateRepaint

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Declaration

protected void ImmediateRepaint();

Description

Invoked during the repaint phase.

Here it is safe to use any rendering calls using the immediate Graphics api, eg: Graphics.DrawTexture(contentRect, image); Graphics.DrawMesh, etc The current transform matrix is set up so (0,0) correspond to the top-left corner of the element. For IMGUI usage, please use the IMGUIContainer element.