Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

ITextElementExperimentalFeatures.SetRenderedText

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Declaration

public void SetRenderedText(string renderedText);

Description

Setting this property will override the displayed text while preserving the original text value.

It is frequently employed to integrate third-party plugins available in the Unity Asset Store for text shaping purposes in combination with the LanguageDirection property.