Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

SpriteDataAccessExtensions.GetIndices

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Declaration

public static NativeArray<ushort> GetIndices(Sprite sprite);

Returns

NativeArray<ushort> A read-only list of indices indicating how the triangles are formed between the vertices. The array is marked as undisposable.

Description

Returns a list of indices. This is the same as Sprite.triangle.