Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

TilemapCollider2D.extrusionFactor

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public float extrusionFactor;

Description

The amount of Collider shapes each Tile extrudes to facilitate compositing with neighboring Tiles. This eliminates fine gaps between Tiles when using a CompositeCollider2D. This is calculated in Unity units within world space.