Tilemap.SetColliderType

Declaration

public void SetColliderType(Vector3Int position, Tilemaps.Tile.ColliderType colliderType);

Parameters

position Position of the Tile on the Tilemap.
colliderType Collider type to set the Tile to at the XYZ coordinate.

Description

Sets the Collider type of a Tile given the XYZ coordinates of a cell in the Tilemap.

Refer to Scriptable Tiles and Tilemap for more information.


Did you find this page useful? Please give it a rating: