Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Tilemap.SetColliderType

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Declaration

public void SetColliderType(Vector3Int position, Tilemaps.Tile.ColliderType colliderType);

Parameters

position Position of the Tile on the Tilemap.
colliderType Collider type to set the Tile to at the XYZ coordinate.

Description

Sets the Collider type of a Tile given the XYZ coordinates of a cell in the Tilemap.

Refer to Scriptable Tiles and Tilemap for more information.