Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Tilemap.SetAnimationTime

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Declaration

public void SetAnimationTime(Vector3Int position, float time);

Parameters

position The grid cell position.
time The running animation time in seconds.

Description

Sets the running animation time for a Tile at the given position.

Use this to set the running animation of a Tile at the given position to a particular frame of the animation or to synchronize the animation time between different Tiles.