Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Tilemap.GetAnimationFrameCount

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Declaration

public int GetAnimationFrameCount(Vector3Int position);

Parameters

position Grid cell position.

Returns

int Returns the number of animation frames. Returns 0 when there is no animation for the Tile at the given position.

Description

Retrieves the number of animation frames for a Tile at the given position.

Returns 0 if there is no animation for a Tile at the given position.