Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

TextureFormat.RG32_SIGNED

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Description

Two channel (RG) texture format, 16-bits signed integer per channel.

Import textures of this format in .DDS files.

Note that not all graphics cards support all texture formats, use SystemInfo.SupportsTextureFormat to check.

Additional resources: Texture2D.format, texture assets.