Texture2D.ClearMinimumMipmapLevel

Declaration

public void ClearMinimumMipmapLevel();

Description

Resets the minimumMipmapLevel field.

Resetting the minimumMipmapLevel allows the mipmap streaming system to select mips without a per Texture lower limit restriction.

Additional resources: QualitySettings.streamingMipmapsMaxLevelReduction


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