Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Texture.streamingMipmapUploadCount

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public static ulong streamingMipmapUploadCount;

Description

How many times has a Texture been uploaded due to Texture mipmap streaming.

Each time the streaming system decides that a different mipmap level should be loaded for a Texture, a new read and upload is scheduled. This counts how many uploads has happened since the game started running.