Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

FontEngine.TryGetGlyphWithIndexValue

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Declaration

public static bool TryGetGlyphWithIndexValue(uint glyphIndex, TextCore.LowLevel.GlyphLoadFlags flags, out TextCore.Glyph glyph);

Parameters

glyphIndex The index of the glyph that should be loaded.
flags The glyph loading flag that should be used to load the glyph.
glyph The glyph using the provided index or the .notdef glyph (index 0) if no glyph was found at that index.

Returns

bool Returns true if a glyph exists at the given index. Otherwise returns false.

Description

Try loading the glyph for the given index value and if available populate the glyph.