TerrainPaintTool<T0>.GetName

Declaration

public string GetName();

Returns

string Tool name.

Description

Retrieves the name of the custom terrain tool.

This function must be implemented. Unity calls this method to populate the terrain tool inspector. To override a built-in tool with this one, you can provide the same name as the tool to override.

Additional resources: TerrainPaintTool<T0>.


Did you find this page useful? Please give it a rating: