Version: Unity 6.1 Alpha (6000.1)
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TerrainData.holesTexture

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public Texture holesTexture;

Description

Returns the Terrain holes Texture.

An uncompressed Terrain holes Texture is a RenderTexture in the Editor and at runtime. A compressed Terrain holes Texture is a Texture2D at runtime only. You might use an uncompressed Terrain holes Texture as a render target for the custom painting of Terrain holes data. Use the TerrainData.enableHolesTextureCompression property to enable or disable Terrain holes Texture compression at runtime.