Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

TargetJoint2D.autoConfigureTarget

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public bool autoConfigureTarget;

Description

Should the target be calculated automatically?

When true, the target property will be calculated automatically to match the current Rigidbody2D position. When false, the target property is not modified.

Additional resources: target.