Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

TagHandle.GetExistingTag

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Declaration

public static TagHandle GetExistingTag(string tagName);

Parameters

tagName The name of the tag to get a handle to.

Returns

TagHandle A new TagHandle for the existing tag.

Description

Get a handle to a existing defined tag.

This method can only be used to get references to tags that were already defined. If you pass a tag name which is not already defined, it will throw an exception.

Additional resources: GameObject.CompareTag.