Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

SystemInfo.GetRenderTextureSupportedMSAASampleCount

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Declaration

public static int GetRenderTextureSupportedMSAASampleCount(RenderTextureDescriptor desc);

Parameters

desc The RenderTextureDescriptor to check.

Returns

int If the target platform supports the given MSAA samples count of RenderTextureDescriptor, returns the given MSAA samples count. Otherwise returns a lower fallback MSAA samples count value that the target platform supports.

Description

Checks if the target platform supports the MSAA samples count in the RenderTextureDescriptor argument.

Additional resources: RenderTextureDescriptor