Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

SystemInfo.systemMemorySize

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public static int systemMemorySize;

Description

Amount of system memory present (Read Only).

This is the approximate amount of system memory in megabytes.

WebGL: This function will return the current size of the asm.js/WebAssembly heap. Note that when using WebAssembly, the heap size can increase at run-time if the Unity content memory-usage exceeds the initial memory size. Windows Store Apps: This function is not supported on Windows Store Apps and will always return 0.

Additional resources: SystemInfo.graphicsMemorySize.