Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Use the target platform defaults. The default sampler precision is half precision on mobile targets and full precision elsewhere. Also, shader type half is defined as min16float on mobile targets and float elsewhere.