Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ShaderGUI.ValidateMaterial

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Declaration

public void ValidateMaterial(Material material);

Parameters

material The material to validate.

Description

When the user loads a Material using this ShaderGUI into memory or changes a value in the Inspector, the Editor calls this method.

Use this method to ensure that when you import a Material or modify material properties in an Inspector, keywords and passes are enabled or disabled accordingly.