Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PropertyDatabase.Store

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Declaration

public bool Store(string documentId, string propertyPath, object value);

Parameters

documentId A document identifier.
propertyPath A property path or name.
value The value of the property.

Returns

bool True if the store operation succeeded, false if not.

Description

Stores a document property.

// Store a property of a document, like a property of an asset.
var stored = propertyDatabase.Store("path/to/my/asset", "m_Color", new Color(1, 0, 1));
if (!stored)
    Debug.LogWarning("Property m_Color did not store.");

Declaration

public bool Store(ulong documentKey, Hash128 propertyHash, object value);

Parameters

documentKey A document key.
propertyHash A property hash.
value The value of the property.

Returns

bool True if the store operation succeeded, false if not.

Description

Stores a document property with a precomputed document key and property hash.

// Store a property of a document, with the document id and property hash already computed.
var documentId = PropertyDatabase.CreateDocumentKey("path/to/my/asset");
var propertyHash = PropertyDatabase.CreatePropertyHash("m_Size");
stored = propertyDatabase.Store(documentId, propertyHash, 42);
if (!stored)
    Debug.LogWarning("Property m_Size did not store.");

Declaration

public bool Store(ref Search.PropertyDatabaseRecordKey recordKey, object value);

Parameters

recordKey A record key.
value The value of the property.

Returns

bool True if the store operation succeeded, false if not.

Description

Stores a document property with a precomputed record key.

// Store a property with an already computed record key.
var recordKey = PropertyDatabase.CreateRecordKey("path/to/my/asset", "prop1");
stored = propertyDatabase.Store(recordKey, 123);
if (!stored)
    Debug.LogWarning("Property prop1 did not store.");

Additional resources: PropertyDatabase.CreateRecordKey.


Declaration

public bool Store(Hash128 propertyHash, object value);

Parameters

propertyHash A property hash.
value The value of the property.

Returns

bool True if the store operation succeeded, false if not.

Description

Stores a property with a precomputed property hash.

The document identifier is considered null and the document key will be 0.

// Store a property without any document.
stored = propertyDatabase.Store(PropertyDatabase.CreatePropertyHash("documentPrefix"), "myDocs_");
if (!stored)
    Debug.LogWarning("Property documentPrefix did not store.");

Additional resources: PropertyDatabase.CreatePropertyHash.