documentIndex | Document where the indexed word was found. |
name | Key used to retrieve the value. |
value | Value to add to the index. |
saveKeyword | Define if we store this key in the keyword registry of the index. |
exact | If exact is true, only the exact match of the value will be stored in the index (not the variations). |
Adds a property value to the index. A property is specified with a key and a string value. The value will be stored with multiple variations.
The following example indexes a new boolean property named testismobilefriendly
that will be used to search textures that match testismobilefriendly=true
or testismobilefriendly=false
.
[CustomObjectIndexer(typeof(Texture2D))] static void IndexMobileFriendlyTexture(CustomObjectIndexerTarget target, ObjectIndexer indexer) { var texture = target.target as Texture2D; if (texture == null) return; bool isMobileFriendly = texture.width < 64 && texture.height < 64; indexer.IndexProperty(target.documentIndex, "testismobilefriendly", isMobileFriendly.ToString(), true); } [CustomObjectIndexer(typeof(Texture2D))] static void CrashingIndexer(CustomObjectIndexerTarget target, ObjectIndexer indexer) { if (enableCrashingIndexer) throw new System.Exception("Crash"); }
See SearchIndexer.AddProperty for more information and examples about indexing properties.