This version of Unity is unsupported.

Screen.GetDisplayLayout

Declaration

public static void GetDisplayLayout(List<DisplayInfo> displayLayout);

Parameters

Parameter Description
displayLayout Connected display information.

Description

Retrieves layout information about connected displays such as names, resolutions, and refresh rates.

This API does not allocate managed memory outside of the Editor. You can call this method without generating garbage or triggering the garbage collector. It is only supported on Linux, macOS, and Windows platforms.

Additional resources: DisplayInfo