Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

SceneVisibilityManager.Isolate

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Declaration

public void Isolate(GameObject gameObject, bool includeDescendants);

Parameters

gameObject GameObject to isolate.
includeDescendants Whether to include descendants.

Description

Isolates a GameObject and its descendants.

If a GameObject is already in Isolation mode when calling this method, the isolated GameObject is hidden.


Declaration

public void Isolate(GameObject[] gameObjects, bool includeDescendants);

Parameters

gameObjects Array of GameObjects to isolate.
includeDescendants Whether to include descendants.

Description

Isolates an Array of GameObjects and their descendants.

If a GameObject is already in Isolation mode when calling this method, the isolated GameObject is hidden.