Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PrefabOverride.FindApplyTargetAssetObject

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Declaration

protected Object FindApplyTargetAssetObject(string prefabAssetPath);

Parameters

prefabAssetPath The asset path of the Prefab Asset to apply to.

Returns

Object The object inside the Prefab Asset affected by the override.

Description

Finds the object in the Prefab Asset at the given path which will be applied to.