Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

EditorSceneManager.RestoreSceneManagerSetup

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Declaration

public static void RestoreSceneManagerSetup(SceneSetup[] value);

Parameters

value In this array, at least one Scene should be loaded, and there must be one active Scene.

Description

Restore the setup of the SceneManager.