Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

RenderingLayerMask.GetDefinedRenderingLayersCombinedMaskValue

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Declaration

public static uint GetDefinedRenderingLayersCombinedMaskValue();

Returns

uint Current Rendering Layers mask for all defined Rendering Layers.

Description

Returns value that represents all defined Rendering Layers in the Tags and Layers manager.