Version: Unity 6.1 Alpha (6000.1)
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SortingSettings.customAxis

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public Vector3 customAxis;

Description

Used to calculate distance to objects, by comparing the positions of objects to this axis.

When the sorting mode is set to Custom Axis, use this together with worldToCameraMatrix and cameraPosition to determine the distances to objects for sorting.

Additional resources: DrawingSettings, ScriptableRenderContext.DrawRenderers.