Version: Unity 6.1 Alpha (6000.1)
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ShaderPropertyFlags.NoScaleOffset

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Description

Do not show UV scale/offset fields next to Textures in the default Material Inspector.

This flag is only relevant to Texture shader properties, and only hides the UI for UV scale/offset fields. Unity still serializes the underlying "YourTexturePropertyName_ST" vector property in the Material Assets.

This flag corresponds to the "[NoScaleOffset]" attribute.