Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ScriptableRenderContext.PushDisableApiRenderers

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Declaration

public static void PushDisableApiRenderers();

Description

Prevent the immediate addition or removal of renderer scene nodes to the scene arrays. This protects against the creation of invalid indices or dangling pointers caused by changes to the scene arrays after the culling output has been computed.