Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ScriptableRenderContext.CreateWireOverlayRendererList

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Declaration

public Rendering.RendererList CreateWireOverlayRendererList(Camera camera);

Parameters

camera The camera that is used for rendering the WireOverlay.

Returns

RendererList Returns a new RendererList based on the settings you pass in.

Description

Creates a new WireOverlay RendererList.

A RendererList represents a set of draw commands. To draw the WireOverlay in a RendererList, add the CommandBuffer.DrawRendererList command to a CommandBuffer.