colors | Array of attachments to be used as the color render targets in this sub pass. These are specificed as indices into the array passed to BeginRenderPass. |
inputs | Array of attachments to be used as input attachments in this sub pass. These are specificed as indices into the array passed to BeginRenderPass. |
isDepthStencilReadOnly | If true, both depth and stencil attachments are read-only in this sub pass. Some renderers require this in order to be able to use the depth and stencil attachments as inputs. |
isDepthReadOnly | If true, the depth attachment is read-only in this sub pass. Some renderers require this in order to be able to use the depth attachment as input. |
isStencilReadOnly | If true, the stencil attachment is read-only in this sub pass. Some renderers require this in order to be able to use the stencil attachment as input. |
Schedules the beginning of a new sub pass within a render pass. Render passes can never be standalone, they must always contain at least one sub pass. Only one sub pass can be active at any time.
Additional resources: EndSubPass, BeginRenderPass, BeginScopedSubPass, BeginScopedRenderPass.