Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

RenderPipelineAsset.autodeskInteractiveTransparentShader

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public Shader autodeskInteractiveTransparentShader;

Returns

Shader Returns the default shader.

Description

Retrieves the default Autodesk Interactive transparent Shader for this pipeline.

This method is called whenever a model with Autodesk Interactive transparent Material is imported in the Editor to ensure that the Material has a valid shader.