Version: Unity 6.1 Alpha (6000.1)
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RayTracingMeshInstanceConfig.mesh

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public Mesh mesh;

Description

The mesh to add to a RayTracingAccelerationStructure.

If the mesh is destroyed then Unity automatically removes all ray tracing instances that were using the mesh from the RayTracingAccelerationStructure.

Unity only ray traces triangle-based geometries. It does not ray trace other MeshTopology types.