Version: Unity 6.1 Alpha (6000.1)
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RayTracingMeshInstanceConfig.accelerationStructureBuildFlags

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public Rendering.RayTracingAccelerationStructureBuildFlags accelerationStructureBuildFlags;

Description

The flags Unity uses when it builds the acceleration structure for the geometry referenced by this ray tracing instance configuration.

If you set accelerationStructureBuildFlagsOverride to true, Unity uses these flags and overrides the default build flags specified when creating a RayTracingAccelerationStructure.