Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

RayTracingInstanceCullingFlags.EnableSphereCulling

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Description

Causes RayTracingAccelerationStructure.CullInstances to perform sphere culling.

The sphere is defined by RayTracingInstanceCullingConfig.sphereCenter and RayTracingInstanceCullingConfig.sphereRadius values.

A Renderer in the Scene is accepted to the acceleration structure if its AABB lies completely or partially inside the sphere.