sceneManagementMode | Whether Unity or the user manages a RayTracingAccelerationStructure. |
rayTracingModeMask | The mask that determines which ray tracing instances are added to the RayTracingAccelerationStructure based on their RayTracingMode . |
layerMask | The mask that determines which ray tracing instances are added to the RayTracingAccelerationStructure based on their layer. |
buildFlagsStaticGeometries | The flags Unity uses when it builds acceleration structures associated with static geometries. |
buildFlagsDynamicGeometries | The flags Unity uses when it builds acceleration structures associated with dynamic geometries. |
Initializes and returns an instance of RayTracingAccelerationStructure.Settings from the given configuration.