Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

RayTracingAABBsInstanceConfig.accelerationStructureBuildFlags

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Rendering.RayTracingAccelerationStructureBuildFlags accelerationStructureBuildFlags;

Description

The flags Unity uses when it builds the acceleration structure for the geometry referenced by this ray tracing instance configuration.

If you set accelerationStructureBuildFlagsOverride to true, Unity uses these flags and overrides the default build flags specified when creating a RayTracingAccelerationStructure.