Version: Unity 6.1 Alpha (6000.1)
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LightUnit.Ev100

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Description

A value that represents a combination of a camera's shutter speed and f-number.

It is essentially a measurement of exposure such that all combinations of shutter speed and f-number that yield the same level of exposure have the same EV. Lights can use EV100, which is EV with a 100 International Standards Organisation (ISO) film.

Compatible light types: LightType.Point, LightType.Spot, LightType.Pyramid, LightType.Rectangle, LightType.Disc, LightType.Tube.

Additional resources: Light.lightUnit, light component.