Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

CommandBuffer.SetLateLatchProjectionMatrices

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Declaration

public void SetLateLatchProjectionMatrices(Matrix4x4[] projectionMat);

Parameters

projectionMat Stereo projection matrices.

Description

Set the current stereo projection matrices for late latching. Stereo matrices is passed in as an array of two matrices.

This function is intended for the Universal Render Pipeline (URP) for late latching.