CommandBuffer.SetGlobalColor

Declaration

public void SetGlobalColor(string name, Color value);

Declaration

public void SetGlobalColor(int nameID, Color value);

Description

Add a "set global shader color property" command.

When the command buffer will be executed, a global shader color property will be set at this point. The effect is as if Shader.SetGlobalColor was called.


Did you find this page useful? Please give it a rating: