Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
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BuiltinRenderTextureType.ResolvedDepth

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Description

Resolved depth buffer from deferred.

The resolved depth buffer contains depth written when filling G-buffers as well as depth from forward rendered objects if there's an active shadowed directional light, or if the camera has requested a depth texture.

Additional resources: CommandBuffer.