Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

RenderTextureFormat.RGB565

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Description

Color render texture format.

5 bits for Red channel, 6 bits for Green channel, 5 bits for Blue channel

Note that not all graphics cards support 16 bit textures. Use SystemInfo.SupportsRenderTextureFormat to check for support.

Additional resources: RenderTexture class, SystemInfo.SupportsRenderTextureFormat.