Version: Unity 6.1 Alpha (6000.1)
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  • C#

RenderTextureDescriptor.colorFormat

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public RenderTextureFormat colorFormat;

Description

The format of the RenderTarget is expressed as a RenderTextureFormat. Internally, this format is stored as a GraphicsFormat compatible with the current system (see SystemInfo.GetCompatibleFormat). Therefore, if you set a format and immediately get it again, it may return a different result from the one just set.