Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

RenderTexture.ReleaseTemporary

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Declaration

public static void ReleaseTemporary(RenderTexture temp);

Description

Release a temporary texture allocated with GetTemporary.

Later calls to GetTemporary will reuse the RenderTexture created earlier if possible. When no one has requested the temporary RenderTexture for a few frames it will be destroyed.

Additional resources: GetTemporary function.