Render texture has mipmaps when this flag is set.
When set to true
, rendering into this render texture will create and generate mipmap levels. By default
render textures don't have mipmaps. This flag can be used only on render textures
that have power-of-two size.
By default the mipmaps will be automatically generated. If you want to render into texture mip levels manually, set autoGenerateMips to false.
Additional resources: autoGenerateMips, GenerateMips.